﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Minimalized
{
    class EnemyStandard : Enemies
    {

        //Fields--------

        //--------------

        /// <summary>
        /// Constructor for standard enemy
        /// </summary>
        public EnemyStandard()
            : base()
        { 
            
        }
      

    }
}
